﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.IO;
namespace Yugi.Client
{
    public class Program
    {
        static void Main(string[] args)
        {
            //Card card1 = new Card();
            //card1.Attack = 1200;
            //card1.Defense = 1000;
            //card1.Name = "Vo Hong Ve";
            //CardModel cardmodel1 = new CardModel();
            //cardmodel1.YCard = card1;
            //Player player = new Player();
            //SupervisorModel supervisor = new SupervisorModel();
            //PlayerModel playermodel = new PlayerModel();
            //playermodel.YSupervisorModel = supervisor;
            //playermodel.YListCard.Add(cardmodel1);
            //supervisor.Players.Add(playermodel);
            //supervisor.PrintCard();
            
        }

       
        public static string IP_DOWNLOAD_CARD_SERVER = "118.68.144.24";
        public static string IP_LOGIN_SERVER;
        public static int PORT_LOGIN_SERVER;
        //public static string IP_SERVER = "192.168.0.100";

        public static string IP_SERVER ;
        public static int PORT_SERVER=2010;

    }
    public class MyConsole
    {
        public static string Message="";
        public static Action<string> Invoker;
        public static void WriteLine(string s)
        {
            Message = s;
            Invoker(Message);
        }
    }
}
